Virtual Environments for Surgical Simulation

Oct 1, 2001 · 1 min read
VESTA laparoscopic cholecsytectomy simulator.
old-project

Goals

Learning laparoscopic techniques is much more difficult for surgeons than learning open surgery procedures. Currently, surgeons are trained during actual operations or in the animal laboratory. Training in the operating room increases risk to the patient and slows the operation, resulting in greater cost. Animal training is expensive and cannot duplicate human anatomy. Computer-based training has many potential advantages. It is interactive, yet an instructor’s presence is not necessary, so students may practice in their free moments. Any pathology or anatomical variation can be created. Simulated positions and forces can be recorded to compare with established performance metrics for assessment and credentialing. Students could also try different techniques and look at anatomy from perspectives that would be impossible during surgery.

In the context of this application, I have worked on the development of real-time finite element models of soft tissue behavior and high fidelity haptic interfacing to deformable object models simulated in virtual environments, to generate a realistic environment for training.

M. Cenk Cavusoglu
Authors
Nord Professor of Engineering
M. Cenk Cavusoglu is the Nord Professor of Engineering in Electrical, Computer, and Systems Engineering at Case Western Reserve University. He is also the director of the Medical Robotics and Computer Integrated Surgery (MeRCIS) Laboratory. His research focuses on medical robotics, haptics, human–machine interfaces, and control, spanning control, mechanism, and system design to AI-assisted interventions. He is a Fellow of AIMBE. He has led 12 federally funded projects as principal investigator, with a total budget over $12.6M, and has served on editorial boards for leading robotics and mechatronics journals. His work advances safe, precise, and intelligent robotic systems for surgery and image-guided interventions.